by GV on 2013-02-07 at 06:44 PM
It looks like it was an environment problem. For whatever reason, the putenv function for timezone was failing, and was outputting GMT both before and after the call. The only thing that's changed is the server hosting the website, but further investigation into and resolution of the issue is really not worth the effort, so I just side-stepped the issue by subtracting 18,000 seconds from the return value on time(). It's basically the same thing. This is less code, even!
by GV on 2013-02-07 at 11:22 PM
Noticed this morning that my timestamps appeared to be GMT, rather than EST (GMT-5). Is it the environment I was posting from, or something in the code? This post should tell me.
by GV on 2013-02-07 at 10:26 AM
If any of my co-workers are reading this and checking the timestamps: I'm definitely doing this on downtime. Installing CRW right now.
by GV on 2013-02-07 at 10:22 AM
Not that I'm going to commit to or limit myself to posting updates on a monthly basis, just wanted to throw something out there since I haven't had any public-facing exposure or updates on the status of RTR: it's very much alive.
In fact, it's more alive than it's ever been.
Full time employment has, as expected, impacted the amount of time I have to work on game development, but I've come across some very fortunate circumstances in that regard that I'm excited to reveal once the time comes (which is hopefully soon).
I'm also going to stop using the "BP" signature on these blog posts, opting to my initials instead. I wonder if there's a reason for that?
by BP on 2013-01-07 at 01:41 PM
Shout-outs - or apologies, depending - to the folks at MAGfest this year, including the 200ish of you that I street-passed with. It was my first MAGfest, and also my first time driving south of Buffalo, NY, but the trip was worth it to meet so many awesome people, see so many awesome things, play so many awesome things, hear so many awesome things, and on the rare occasion, eat so many awesome things, too.
For those not familiar with it, the Music And Gaming festival is a four-day-long festival/convention that also happens to be the happiest place on Earth. Take that, Disneyland/world.
Oh, and a special shout-out (read: apology) to whomever ended up with that beautiful piece of Sonic the Hedgehog art I sketched up. You are probably a really awesome person.
It's almost time for me to get back to work on Return to Roots. Current tentative completion date is some time in March. Might actually have some folks helping out with it, which will nicely offset the fact that I'm starting a new job tomorrow.